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Creating a high-quality low-poly 3D asset aimed at games
What you’ll learnProper representing of complex constructs – Create an optimized 3D game-ready attachment with a built-in light source.UV unwrapping – Efficiently unwrap your model for high-quality texturing.High-poly modeling in ZBrush – Add intricate details in consideration of realistic baking.Baking textures in Marmoset Toolbag – Carry high-poly details to the low-poly model.Creating realistic textures across Substance Sculptor (if the context includes mixed media) – Develop high-quality, game-ready materials.
RequirementsSkill Requirements: This course is designed for intermediate end users he are already proficient across Blender and Substance Painter. Prior experience with ZBrush and Marmoset Toolbag is not required, as we will only cover the essential tools demanded for this project.
DescriptionWelcome after my new module next to creating a highly detailed 3D engine model!In the case course, I’ll guide you in the process of all the key chapters of building a complex object — from basic-level modeling in Blender to final texturing using masterful software so as ZBrush, Marmoset Toolbag, plus Substance Portraitist. Together, we’ll create a portfolio-worthy model that will help the customer sharpen your skills and take your 3D art to the later level.This course acts designed as a result of those who up until now have some experience with Blender and are ready to intensify their toolkit by learning additional professional programs. We’ll receive a detailed peer at in what conditions to create high-quality high-poly geometry in ZBrush, by what tactics to properly and efficiently bake maps in Marmoset Toolbag, and how to build realistic, production-ready textures within the bounds of Substance Painter.The project we’ll be working through is fairly complex. It took a lot of period coupled with effort — both in order to produce the model itself and in order to plan external the configuration of the lessons. I’ve done my greatest to make the course as clear and step-by-step as possible, that being the case you can easily follow along also achieve the comparable high-quality result.Feel free to leave feedback, share your work, and ask questions at any time — I’ll comprise happy to help.Good luck, and enjoy the course!
Who this course is forIntermediate Blender & Substance Painter Users – Perfect on behalf of those who are confident in sketching and texturing yet want to broaden their workflow in addition to ZBrush and Marmoset Toolbag.Freelancers & Casebook Builders – In the situation where you’re operating on this person's portfolio or preparing with the purpose of a job in the gaming industry, this course chooses to help you bring forth a polished, professional asset.Indie Game Creators – If you’re developing your own game and have a wish for on create optimized, game-ready props, you’ll gain valuable techniques with regard to making high-quality models.
https://href.li/?https://www.udemy.com/course/old-engine-creation/
Download Links:-
Old_Engine_Creation_in_Blender_Substance_Painter.part01.rarOld_Engine_Creation_in_Blender_Substance_Painter.part02.rarOld_Engine_Creation_in_Blender_Substance_Painter.part03.rarOld_Engine_Creation_in_Blender_Substance_Painter.part04.rarOld_Engine_Creation_in_Blender_Substance_Painter.part05.rarOld_Engine_Creation_in_Blender_Substance_Painter.part06.rarOld_Engine_Creation_in_Blender_Substance_Painter.part07.rarOld_Engine_Creation_in_Blender_Substance_Painter.part08.rarOld_Engine_Creation_in_Blender_Substance_Painter.part09.rarOld_Engine_Creation_in_Blender_Substance_Painter.part10.rarOld_Engine_Creation_in_Blender_Substance_Painter.part11.rar
Mirror :-
https://nitro.download/view/464A1FB638A5B31/Old_Engine_Creation_in_Blender_Substance_Painter.part01.rarhttps://nitro.download/view/04E587736D3A943/Old_Engine_Creation_in_Blender_Substance_Painter.part02.rarhttps://nitro.download/view/9BE32F5A4E861EC/Old_Engine_Creation_in_Blender_Substance_Painter.part03.rarhttps://nitro.download/view/97B0B7F7C9647D4/Old_Engine_Creation_in_Blender_Substance_Painter.part04.rarhttps://nitro.download/view/1FD5B39CC1A04B1/Old_Engine_Creation_in_Blender_Substance_Painter.part05.rarhttps://nitro.download/view/103722A7B035BE2/Old_Engine_Creation_in_Blender_Substance_Painter.part06.rarhttps://nitro.download/view/F4A9FEDE72F9A64/Old_Engine_Creation_in_Blender_Substance_Painter.part07.rarhttps://nitro.download/view/9B2A1A25F34BCE2/Old_Engine_Creation_in_Blender_Substance_Painter.part08.rarhttps://nitro.download/view/F45F95DE5803C52/Old_Engine_Creation_in_Blender_Substance_Painter.part09.rarhttps://nitro.download/view/EF1A141F3C95A5D/Old_Engine_Creation_in_Blender_Substance_Painter.part10.rarhttps://nitro.download/view/10FD056F8974B88/Old_Engine_Creation_in_Blender_Substance_Painter.part11.rar
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